Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
3 | 3 | 8 | 5 | 3 | SCAV | 3030 | 7070 | 0 / 20 | High |
1F will not hit grounded opponents |
||||
Standing MP M |
12 | 2 | 17 | 2 | -4 | CAV | 6060 | 100100 | 0 / 30 | High | |||||
Standing HP H |
16 | 5 | 22 | -3 | -6 | CAV | 9090 | 150150 | 0 / 50 | Low |
Will not hit airborne opponents |
||||
Standing LK L |
4 | 3 | 7 | 3 | 2 | SCAV | 4040 | 7070 | 0 / 20 | High | |||||
Standing MK M |
10 | 2 | 15 | 2 | -4 | CAV | 5050 | 100100 | 0 / 30 | High | |||||
Standing HK H |
15 | 2 | 21 | 4 | -4 | CAV | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+22F) |
||||
Crouching LP (WHILE CROUCHING)L |
4 | 3 | 7 | 4 | 1 | SCAV | 3030 | 7070 | 0 / 20 | High |
Can be rapid canceled |
||||
Crouching MP (WHILE CROUCHING)M |
8 | 4 | 19 | -1 | -3 | SCAV | 7070 | 100100 | 0 / 30 | High |
Will not hit crouching opponents |
||||
Crouching HP (WHILE CROUCHING)H |
9 | 3 | 13 | 7 | 3 | SCAV | 9090 | 150150 | 0 / 50 | High | |||||
Crouching LK (WHILE CROUCHING)L |
4 | 6 | 14 | -3 | -6 | V | 3030 | 7070 | 0 / 20 | Low | |||||
Crouching MK (WHILE CROUCHING)M |
7 | 11 | 12 | -2 | -7 | V | 6060 | 100100 | 0 / 30 | Low | |||||
Crouching HK (WHILE CROUCHING)H |
12 | 16 | 19 | D | -20 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||||
Jumping LP (DURING JUMP)L |
5 | 5 | 4040 | 7070 |
V-Gauge* 0 / 80 0 / 20 |
Mid |
*Value for V-Skill version |
||||||||
Jumping MP (DURING JUMP)M |
6 | 4 | S | 6060 | 100100 |
V-Gauge* 0 / 80 0 / 30 |
Mid |
Will not hit grounded opponents *Value for V-Skill version |
|||||||
Jumping HP (DURING JUMP)H |
9 | 4 | 9090 | 150150 |
V-Gauge* 0 / 80 0 / 50 |
Mid |
*Value for V-Skill version |
||||||||
Jumping LK (DURING JUMP)L |
4 | 5 | 4040 | 7070 |
V-Gauge* 0 / 80 0 / 20 |
Mid |
Can cross-up *Value for V-Skill version |
||||||||
Jumping MK (DURING JUMP)M |
6 | 6 | 7070 | 100100 |
V-Gauge* 0 / 80 0 / 30 |
Mid |
*Value for V-Skill version |
||||||||
Jumping HK (DURING JUMP)H |
12 | 6 | 9090 | 150150 |
V-Gauge* 0 / 80 0 / 50 |
Mid |
Will not hit crouching opponents *Value for V-Skill version |
||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Upper +M |
8 | 4 | 16 | 4 | 1 | SCAV | 6060 | 100100 | 0 / 30 | High |
Forces stand |
||||
Yoga Anvil +H |
12 | 6 | 24 | -3 | -8 | SCAV | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) |
||||
Divine Kick +M |
6 | 3 | 15 | 3 | 1 | SCAV | 6060 | 100100 | 0 / 30 | High | |||||
Thrust kick +M |
7 | 3 | 15 | 2 | -1 | SCAV | 5050 | 100100 | 0 / 30 | Low | |||||
Drill Kick (DURING JUMP)+ |
12 | Until landing | 7 frame(s) after landing | 6060 | 7070 |
V-Gauge* 0 / 80 0 / 30 |
High |
*Value for V-Skill version |
|||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Rocket (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | 120120 | 120120 | 0 / 70 | Throw | ||||||||
Yoga Hoop (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | 130130 | 200200 | 0 / 100 | Throw | ||||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Float OR+M M |
6F - | ||||||||||||||
Yoga Float (Airborne) (DURING JUMP)M M |
|||||||||||||||
Yoga Burner H H |
1+12 | 3 | 24 | D | 4 | 120 (*+200)120 * |
150150 |
V-Gauge -600 / 0 0 / 40 |
High | ○ | *Fire damage | ||||
Yoga Mala (DURING GUARD)+LMH |
17 | 2 | 23 | D | -2 | 6060 | 00 | V-Gauge -300 / 0 | High |
1F - 30F attack & projectile invincibility Recover 200 stun upon activation |
|||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Fire + |
15 | 48 total frames | -3 | -5 | CA | 5050 | 100100 | 5 / 30 | High | ○ | |||||
EX Yoga Fire + |
14 | 44 total frames | 4 | 3 | 100100 * |
100100 * |
-300 / 0 | High | ○ | Button strength changes projectile speed | |||||
L Yoga Flame +L |
13 | 23 | 21 | D | -3 | CA | 6060 | 150150 | 10 / 30 | High | ○ | ||||
M Yoga Flame +M |
18 | 27 | 14 | D | -2 | CA | 7070 | 150150 | 10 / 30 | High | ○ | ||||
H Yoga Flame +H |
25 | 32 | 18 | D | 3 | CA | 9090 | 200200 | 10 / 30 | High | ○ | ||||
EX Yoga Flame + |
12 | 32 | 23 | D | -8 | 120120 * |
150150 * |
-300 / 0 | High | ○ | |||||
L Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+L |
13 | 14 | 4 frame(s) after landing | D | *2 | CA | 8080 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
M Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+M |
15 | 16 | 4 frame(s) after landing | D | *-2 | CA | 9090 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
H Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+H |
17 | 18 | 4 frame(s) after landing | D | *-4 | CA | 100100 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
EX Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+ |
10 | 18 | 4 frame(s) after landing | D | 150150 * |
200200 * |
-300 / 0 | High | ○ | ||||||
Yoga Teleport OR+LMH ORLMH |
53 total frames (*58 total frames) |
1F - 4F attack & projectile invincibility 5F - 28F full invincibility *+ LMHonly: recovery +5F |
|||||||||||||
Airborne Yoga Teleport (DURING JUMP)OR+LMH ORLMH |
29 total frames |
9F - 22F full invincibility |
|||||||||||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Sunburst (Lv1) + |
1+9 | 50 total frames | D | 9 | 300300 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Yoga Sunburst (Lv2) +(HOLD BUTTONS) |
1+39 | 80 total frames | D | 21 | 360360 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Yoga Sunburst (Lv3) +(max hold button) |
1+69 | 110 total frames | D | 39 | 400400 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Airborne Yoga Sunburst (Lv1) (DURING JUMP)+ |
1+9 | 4 frame(s) after landing | D | 300300 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (Lv2) (DURING JUMP)+(HOLD BUTTONS) |
1+39 | 4 frame(s) after landing | D | 360360 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (Lv3) (DURING JUMP)+(max hold button) |
1+69 | 4 frame(s) after landing | D | 400400 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (explodes upon ground contact) (DURING JUMP)+ |
D | 200200 | 00 | High | ○ |
Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
3 | 3 | 8 | 5 | 3 | SCAV | 3030 | 7070 | 0 / 20 | High |
1F will not hit grounded opponents |
||||
Standing MP M |
12 | 2 | 17 | 2 | -4 | CAV | 6060 | 100100 | 0 / 30 | High | |||||
Standing HP H |
16 | 5 | 22 | -3 | -6 | CAV | 9090 | 150150 | 0 / 50 | Low |
Will not hit airborne opponents |
||||
Standing LK L |
4 | 3 | 7 | 3 | 2 | SCAV | 4040 | 7070 | 0 / 20 | High | |||||
Standing MK M |
10 | 2 | 15 | 2 | -4 | CAV | 5050 | 100100 | 0 / 30 | High | |||||
Standing HK H |
15 | 2 | 21 | 4 | -4 | CAV | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+22F) |
||||
Crouching LP (WHILE CROUCHING)L |
4 | 3 | 7 | 4 | 1 | SCAV | 3030 | 7070 | 0 / 20 | High |
Can be rapid canceled |
||||
Crouching MP (WHILE CROUCHING)M |
8 | 4 | 19 | -1 | -3 | SCAV | 7070 | 100100 | 0 / 30 | High |
Will not hit crouching opponents |
||||
Crouching HP (WHILE CROUCHING)H |
9 | 3 | 13 | 7 | 3 | SCAV | 9090 | 150150 | 0 / 50 | High | |||||
Crouching LK (WHILE CROUCHING)L |
4 | 6 | 14 | -3 | -6 | V | 3030 | 7070 | 0 / 20 | Low | |||||
Crouching MK (WHILE CROUCHING)M |
7 | 11 | 12 | -2 | -7 | V | 6060 | 100100 | 0 / 30 | Low | |||||
Crouching HK (WHILE CROUCHING)H |
12 | 16 | 19 | D | -20 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||||
Jumping LP (DURING JUMP)L |
5 | 5 | 4040 | 7070 |
V-Gauge* 0 / 80 0 / 20 |
Mid |
*Value for V-Skill version |
||||||||
Jumping MP (DURING JUMP)M |
6 | 4 | S | 6060 | 100100 |
V-Gauge* 0 / 80 0 / 30 |
Mid |
Will not hit grounded opponents *Value for V-Skill version |
|||||||
Jumping HP (DURING JUMP)H |
9 | 4 | 9090 | 150150 |
V-Gauge* 0 / 80 0 / 50 |
Mid |
*Value for V-Skill version |
||||||||
Jumping LK (DURING JUMP)L |
4 | 5 | 4040 | 7070 |
V-Gauge* 0 / 80 0 / 20 |
Mid |
Can cross-up *Value for V-Skill version |
||||||||
Jumping MK (DURING JUMP)M |
6 | 6 | 7070 | 100100 |
V-Gauge* 0 / 80 0 / 30 |
Mid |
*Value for V-Skill version |
||||||||
Jumping HK (DURING JUMP)H |
12 | 6 | 9090 | 150150 |
V-Gauge* 0 / 80 0 / 50 |
Mid |
Will not hit crouching opponents *Value for V-Skill version |
||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Upper +M |
8 | 4 | 16 | 4 | 1 | SCAV | 6060 | 100100 | 0 / 30 | High |
Forces stand |
||||
Yoga Anvil +H |
12 | 6 | 24 | -3 | -8 | SCAV | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) |
||||
Divine Kick +M |
6 | 3 | 15 | 3 | 1 | SCAV | 6060 | 100100 | 0 / 30 | High | |||||
Thrust kick +M |
7 | 3 | 15 | 2 | -1 | SCAV | 5050 | 100100 | 0 / 30 | Low | |||||
Drill Kick (DURING JUMP)+ |
12 | Until landing | 7 frame(s) after landing | 6060 | 7070 |
V-Gauge* 0 / 80 0 / 30 |
High |
*Value for V-Skill version |
|||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Rocket (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | 120120 | 120120 | 0 / 70 | Throw | ||||||||
Yoga Hoop (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | 130130 | 200200 | 0 / 100 | Throw | ||||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Float OR+M M |
6F - | ||||||||||||||
Yoga Float (Airborne) (DURING JUMP)M M |
|||||||||||||||
Yoga Sansara H H |
1+4 | 200 | 41 total frames | D | 0 | CAVVS | 5050 * |
100100 |
V-Gauge -600 / 0 40 / 0 |
High | ○ |
V-Gauge Timer + 3000F Can be special move, V-Skill canceled from 19F Gains Yoga Sansara as a special move while active The stationary flame can be transformed into Strengthened Yoga Sansara by coming into contact with Yoga Flame or Yoga Gale. |
|||
Airborne Yoga Sansara (DURING JUMP)H H |
1+4 | 200 | 3 frame(s) after landing | D | CAVVS | 5050 * |
100100 |
V-Gauge -600 / 0 40 / 0 |
High | ○ |
V-Gauge Timer + 3000F Can be special move, V-Skill canceled from 19F Gains Yoga Sansara as a special move while active The stationary flame can be transformed into Strengthened Yoga Sansara by coming into contact with Yoga Flame or Yoga Gale. |
||||
Yoga Mala (DURING GUARD)+LMH |
17 | 2 | 23 | D | -2 | 6060 | 00 | V-Gauge -300 / 0 | High |
1F - 30F attack & projectile invincibility Recover 200 stun upon activation |
|||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Fire + |
15 | 48 total frames | -3 | -5 | CA | 5050 | 100100 | 5 / 30 | High | ○ | |||||
EX Yoga Fire + |
14 | 44 total frames | 4 | 3 | 100100 * |
100100 * |
-300 / 0 | High | ○ | Button strength changes projectile speed | |||||
L Yoga Flame +L |
13 | 23 | 21 | D | -3 | CA | 6060 | 150150 | 10 / 30 | High | ○ | ||||
M Yoga Flame +M |
18 | 27 | 14 | D | -2 | CA | 7070 | 150150 | 10 / 30 | High | ○ | ||||
H Yoga Flame +H |
25 | 32 | 18 | D | 3 | CA | 9090 | 200200 | 10 / 30 | High | ○ | ||||
EX Yoga Flame + |
12 | 32 | 23 | D | -8 | 120120 * |
150150 * |
-300 / 0 | High | ○ | |||||
L Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+L |
13 | 14 | 4 frame(s) after landing | D | *2 | CA | 8080 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
M Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+M |
15 | 16 | 4 frame(s) after landing | D | *-2 | CA | 9090 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
H Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+H |
17 | 18 | 4 frame(s) after landing | D | *-4 | CA | 100100 | 200200 | 10 / 30 | High | ○ | *Fastest timing from the jump | |||
EX Yoga Gale (DURING VERTICAL OR FORWARD JUMP)+ |
10 | 18 | 4 frame(s) after landing | D | 150150 * |
200200 * |
-300 / 0 | High | ○ | ||||||
Yoga Teleport OR+LMH ORLMH |
53 total frames (*58 total frames) |
1F - 4F attack & projectile invincibility 5F - 28F full invincibility *+ LMHonly: recovery +5F |
|||||||||||||
Airborne Yoga Teleport (DURING JUMP)OR+LMH ORLMH |
29 total frames |
9F - 22F full invincibility |
|||||||||||||
Yoga Sansara (DURING V-TRIGGER II)H H |
30 | 200 | 67 total frames | D | -1 | CAVVS | 5050 * |
100100 | 0 / 40 | High | ○ |
Uses all of the V-Gauge Timer Can be special move, V-Skill canceled from 44F The stationary flame can be transformed into Strengthened Yoga Sansara by coming into contact with Yoga Flame or Yoga Gale. |
|||
Airborne Yoga Sansara (DURING V-TRIGGER II)(DURING JUMP)H H |
30 | 200 | 3 frame(s) after landing | D | CAVVS | 5050 * |
100100 | 0 / 40 | High | ○ |
Uses all of the V-Gauge Timer Can be special move, V-Skill canceled from 44F The stationary flame can be transformed into Strengthened Yoga Sansara by coming into contact with Yoga Flame or Yoga Gale. |
||||
Strengthened Yoga Sansara |
D | 100100 * |
150150 | 0 / 40 | High | ○ | Trajectory and projectile speed will change upon contact with Yoga Flame or Yoga Gale. | ||||||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Yoga Sunburst (Lv1) + |
1+9 | 50 total frames | D | 9 | 300300 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Yoga Sunburst (Lv2) +(HOLD BUTTONS) |
1+39 | 80 total frames | D | 21 | 360360 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Yoga Sunburst (Lv3) +(max hold button) |
1+69 | 110 total frames | D | 39 | 400400 | 00 | -900 / 0 | High | ○ |
5F - 9F attack & projectile invincibility 1F - 4F full invincibility |
|||||
Airborne Yoga Sunburst (Lv1) (DURING JUMP)+ |
1+9 | 4 frame(s) after landing | D | 300300 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (Lv2) (DURING JUMP)+(HOLD BUTTONS) |
1+39 | 4 frame(s) after landing | D | 360360 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (Lv3) (DURING JUMP)+(max hold button) |
1+69 | 4 frame(s) after landing | D | 400400 | 00 | -900 / 0 | High | ○ |
1F - 9F full invincibility |
||||||
Airborne Yoga Sunburst (explodes upon ground contact) (DURING JUMP)+ |
D | 200200 | 00 | High | ○ |