Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
4 | 3 | 6 | 5 | 2 | 2 | -1 | SCAVVS* | 3030 | 7070 | 0 / 20 | High | VS*Can only be canceled into V-Nishodoku | ||
Standing MP M |
7 | 4 | 15 | 2 | -3 | 9 | 5 | S*CA*V*VS* | 6060 * |
100100 * |
0 / 30 | High |
Second hit will not hit airborne opponents S*CA*V*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku |
||
Standing HP H |
7 | 3 | 19 | 1 | -2 | 12 | 9 | SCAVVS* | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+16F) VS*Can only be canceled into V-Nishodoku |
||
Standing LK L |
6 | 3 | 7 | 5 | 3 | 3 | 1 | SCAVVS* | 4040 | 7070 | 0 / 20 | High | VS*Can only be canceled into V-Nishodoku | ||
Standing MK M |
5 | 4 | 14 | 3 | 1 | 10/8 | 5/6 | S*CA*VVS* | 60 (*60)60 * |
100 (*100)100 * |
0 / 30(*30) | High |
Second hit will not hit crouching opponents First hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 2nd mid-air hit VS*Can only be canceled into V-Nishodoku |
||
Standing HK H |
12 | 4 | 16 | 6 | 1 | 11/13 | 8/8 | S*CA*VVS* | 8080 * |
150150 * |
0 / 50 | High |
S*CA*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku |
||
Crouching LP (WHILE CROUCHING)L |
4 | 3 | 8 | 3 | 1 | 3 | 1 | SCAVVS* | 3030 | 7070 | 0 / 20 | High | VS*Can only be canceled into V-Nishodoku | ||
Crouching MP (WHILE CROUCHING)M |
6 | 2 | 16 | 1 | -2 | 8 | 5 | SCAVVS* | 5050 | 100100 | 0 / 30 | High | VS*Can only be canceled into V-Nishodoku | ||
Crouching HP (WHILE CROUCHING)H |
9 | 5 | 19 | D | -6 | D/8 | 7/5 | SCAVVS* | 9090 * |
150150 * |
0 / 50 | High | VS*Can only be canceled into V-Nishodoku | ||
Crouching LK (WHILE CROUCHING)L |
5 | 3 | 7 | 4 | 1 | 3 | 0 | V | 2020 | 7070 | 0 / 20 | Low | |||
Crouching MK (WHILE CROUCHING)M |
8 | 5 | 14 | 5 | 3 | 9/10 | 5/8 | S*CA*VVS* | 6060 * |
100 (*100)100 * |
0 / 30(*30) | High |
Second hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 1st mid-air hit VS*Can only be canceled into V-Nishodoku |
||
Crouching HK (WHILE CROUCHING)H |
9 | 4 | 24 | D | -12 | 7 | 4 | V* | 100100 * |
150150 * |
0 / 50 | Low |
Triggers Crush Counter (D) V*Only possible during 1st attack |
||
Jumping LP (DURING JUMP)L |
4 | 5 | 4040 | 5050 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
5 | 4 | 7070 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
8 | 5 | 9090 | 150150 | 0 / 50 | Mid | During neutral jump only - can move forward with directional input | ||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 5050 | 0 / 20 | Mid |
Can cross-up |
||||||||
Jumping MK (DURING JUMP)M |
5 | 4 | 7070 * |
100100 * |
0 / 30 | Mid/High | |||||||||
Forward Jump HK (DURING FORWARD JUMP)H |
9 | 4 | 8080 * |
150150 * |
0 / 50 | Mid/High |
Can cross-up |
||||||||
Vertical/Back Jump HK (DURING VERTICAL OR BACK JUMP)H |
9 | 4 | 8080 * |
150150 * |
0 / 50 | Mid/High | |||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nirenko +H |
12 | 4 | 21 | 0 | -5 | 13 | 7 | V* | 100100 * |
200200 * |
0 / 50 | High | V*Only possible during 1st attack | ||
Senpukuga (Prone) +LMH |
54 total frames | S* |
Can extend the move duration by a max of 86F by continuing to hold down S*Can be canceled into Nishikyu from 22F |
||||||||||||
Senpukuga (Attack) +LMH |
10 | 4 | 14 | 6 | 2 | 11/11 | 7/7 | V | 7070 * |
100100 * |
0 / 30 | High | |||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Shimonshu (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | 120120 | 150150 | 0 / 70 | Throw | ||||||||
Kyoshitsugeki (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | 120120 | 150150 | 0 / 70 | Throw | ||||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nishodoku M M |
22 | 250 | 40 total frames | 50 poison | V-Gauge 0 / 70 |
Will not hit airborne opponents Causes poison effect on hit |
|||||||||
VNishodoku (DURING V-TRIGGER I)M M |
22 | 259 | 45 total frames | 2 | -2 | 30+50 poison | 5050 | 0 / 20 | High | ○ |
Uses 250F V-Gauge Timer Causes poison effect on hit Can be canceled into from special move-cancelable normal moves |
||||
Dokunomu H H |
1 | 2 | V-Gauge -600 / 0 |
V-Gauge Timer + 900F While active, coming into contact with F.A.N.G will poison the opponent No charge time required for charge moves used from a special move cancel |
|||||||||||
Nikaiho (DURING GUARD)+LMH |
31 total frames | V-Gauge -300 / 0 |
1F - 25F attack & projectile invincibility Recover 200 stun upon activation |
||||||||||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nishikyu + |
13 | 60 total frames | -7 | -11 | S*CA | 40+50 poison | 100100 * |
5 / 30 | High | ○ |
Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku |
||||
EX Nishikyu + |
13 | 49 total frames | 3 | -1 | S* | 90+50 poison | 100100 * |
-300 / 0 | High | ○ |
Causes poison effect on hit S*Can only cancel into Nikankyaku |
||||
L Ryobenda +L |
14 | 3 | 29 | D | -9 | CA | 60+50 poison | 200200 * |
5 / 70 | High | ○ | 22F - 36F | Causes poison effect on hit | ||
M Ryobenda +M |
19 | 80 | 46 total frames | 1 | -8 | CA | 40+50 poison | 100100 | 5 / 10 | High | ○ | Causes poison effect on hit | |||
H Ryobenda +H |
23 | 120 | 52 total frames | -1 | -10 | CA | 40+50 poison | 100100 | 5 / 10 | High | ○ | Causes poison effect on hit | |||
EX Ryobenda + |
15 | 2 | 48 total frames | D | 2 | S* | 60+50 poison | 200200 * |
-300 / 0 | High | ○ | 25F - 39F |
Causes poison effect on hit S*Airborne portion can be canceled into Nikyoushu |
||
EX Ryobenda (Placed Poison) + |
220 | 40+50 poison | 4444 * |
High | ○ | Causes poison effect on hit | |||||||||
L Sotoja +L |
13 | 8 | 23 | 0 | -11 | CA | 70+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |||
M Sotoja +M |
16 | 8 | 23 | D/-1 | -9 | CA | 80+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |||
H Sotoja +H |
21 | 8 | 24 | D/-2 | -10 | CA | 100+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |||
EX Sotoja + |
14 | 8 | 19 | D | -3 | 100+50 poison | 200200 * |
-300 / 0 | High | ○ | Causes poison effect on hit | ||||
L Nikankyaku +L |
29 total frames |
6F - 28F projectile invincibility |
|||||||||||||
M Nikankyaku +M |
29 total frames |
6F - 28F projectile invincibility |
|||||||||||||
H Nikankyaku +H |
31 total frames |
6F - 28F projectile invincibility |
|||||||||||||
EX Nikankyaku + |
33 total frames | -300 / 0 |
25F - 30F projectile invincibility 1F - 24F attack & projectile invincibility |
||||||||||||
Nikyoushu (DURING JUMP)LMH |
9 frame(s) after landing | ||||||||||||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Shishiruirui + |
10 | 9 | 4 frame(s) after landing | D | 292+60 poison | 00 | -900 / 0 | High | ○ | 1F - Until landing |
1F - 25F full invincibility Only the projectile has a projectile-nullifying hitbox |
Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
4 | 3 | 6 | 5 | 2 | 2 | -1 | SCAV | 3030 | 7070 | 0 / 20 | High | |||
Standing MP M |
7 | 4 | 15 | 2 | -3 | 9 | 5 | S*CA*V* | 6060 * |
100100 * |
0 / 30 | High |
Second hit will not hit airborne opponents S*CA*V*Only possible during 1st attack |
||
Standing HP H |
7 | 3 | 19 | 1 | -2 | 12 | 9 | SCAV | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+16F) |
||
Standing LK L |
6 | 3 | 7 | 5 | 3 | 3 | 1 | SCAV | 4040 | 7070 | 0 / 20 | High | |||
Standing MK M |
5 | 4 | 14 | 3 | 1 | 10/8 | 5/6 | S*CA*V | 60 (*60)60 * |
100 (*100)100 * |
0 / 30(*30) | High |
Second hit will not hit crouching opponents First hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 2nd mid-air hit |
||
Standing HK H |
12 | 4 | 16 | 6 | 1 | 11/13 | 8/8 | S*CA*V | 8080 * |
150150 * |
0 / 50 | High | S*CA*Only possible during 1st attack | ||
Crouching LP (WHILE CROUCHING)L |
4 | 3 | 8 | 3 | 1 | 3 | 1 | SCAV | 3030 | 7070 | 0 / 20 | High | |||
Crouching MP (WHILE CROUCHING)M |
6 | 2 | 16 | 1 | -2 | 8 | 5 | SCAV | 5050 | 100100 | 0 / 30 | High | |||
Crouching HP (WHILE CROUCHING)H |
9 | 5 | 19 | D | -6 | D/8 | 7/5 | SCAV | 9090 * |
150150 * |
0 / 50 | High | |||
Crouching LK (WHILE CROUCHING)L |
5 | 3 | 7 | 4 | 1 | 3 | 0 | V | 2020 | 7070 | 0 / 20 | Low | |||
Crouching MK (WHILE CROUCHING)M |
8 | 5 | 14 | 5 | 3 | 9/10 | 5/8 | S*CA*V | 6060 * |
100 (*100)100 * |
0 / 30(*30) | High |
Second hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 1st mid-air hit |
||
Crouching HK (WHILE CROUCHING)H |
9 | 4 | 24 | D | -12 | 7 | 4 | V* | 100100 * |
150150 * |
0 / 50 | Low |
Triggers Crush Counter (D) V*Only possible during 1st attack |
||
Jumping LP (DURING JUMP)L |
4 | 5 | 4040 | 5050 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
5 | 4 | 7070 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
8 | 5 | 9090 | 150150 | 0 / 50 | Mid | During neutral jump only - can move forward with directional input | ||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 5050 | 0 / 20 | Mid |
Can cross-up |
||||||||
Jumping MK (DURING JUMP)M |
5 | 4 | 7070 * |
100100 * |
0 / 30 | Mid/High | |||||||||
Forward Jump HK (DURING FORWARD JUMP)H |
9 | 4 | 8080 * |
150150 * |
0 / 50 | Mid/High |
Can cross-up |
||||||||
Vertical/Back Jump HK (DURING VERTICAL OR BACK JUMP)H |
9 | 4 | 8080 * |
150150 * |
0 / 50 | Mid/High | |||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nirenko +H |
12 | 4 | 21 | 0 | -5 | 13 | 7 | V* | 100100 * |
200200 * |
0 / 50 | High | V*Only possible during 1st attack | ||
Senpukuga (Prone) +LMH |
54 total frames | S* |
Can extend the move duration by a max of 86F by continuing to hold down S*Can be canceled into Nishikyu from 22F |
||||||||||||
Senpukuga (Attack) +LMH |
10 | 4 | 14 | 6 | 2 | 11/11 | 7/7 | V | 7070 * |
100100 * |
0 / 30 | High | |||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Shimonshu (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | 120120 | 150150 | 0 / 70 | Throw | ||||||||
Kyoshitsugeki (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | 120120 | 150150 | 0 / 70 | Throw | ||||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nishodoku M M |
22 | 250 | 40 total frames | 50 poison | V-Gauge 0 / 70 |
Will not hit airborne opponents Causes poison effect on hit |
|||||||||
Koryo Dokuda H H |
1 | 2 | V-Gauge -900 / 0 |
V-Gauge Timer + 3000F Nishikyu and Ryobenda are strengthened while active |
|||||||||||
Nikaiho (DURING GUARD)+LMH |
31 total frames | V-Gauge -300 / 0 |
1F - 25F attack & projectile invincibility Recover 200 stun upon activation |
||||||||||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nishikyu + |
13 | 60 total frames | -7 | -11 | 11 | 7 | S*CAV | 40+50 poison | 100100 * |
5 / 30 | High | ○ |
Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku |
||
VNishikyu (DURING V-TRIGGER II)+ |
13 | 60 total frames | 1 | -2 | S*CA | 80+50 poison | 140140 * |
5 / 45 | High | ○ |
Uses 500F V-Gauge Timer Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku Uses 500 of the V-Timer when canceling into normal Nikankyaku |
||||
EX Nishikyu + |
13 | 49 total frames | 3 | -1 | 12 | 8 | S*V | 90+50 poison | 100100 * |
-300 / 0 | High | ○ |
Causes poison effect on hit S*Can only cancel into Nikankyaku |
||
VEX 二Nishikyu (DURING V-TRIGGER II)+ |
13 | 49 total frames | D | 3 | S* | 130+50 poison | 140140 * |
-300 / 0 | High | ○ |
Uses 500F V-Gauge Timer Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku Does not use V-Timer when canceling into Nikankyaku |
||||
L Ryobenda +L |
14 | 3 | 29 | D | -9 | D | 12 | CAV | 60+50 poison | 200200 * |
5 / 70 | High | ○ | 22F - 36F | Causes poison effect on hit |
M Ryobenda +M |
19 | 80 | 46 total frames | 1 | -8 | 15 | 6 | CAV | 40+50 poison | 100100 | 5 / 10 | High | ○ | Causes poison effect on hit | |
H Ryobenda +H |
23 | 120 | 52 total frames | -1 | -10 | 18 | 9 | CAV | 40+50 poison | 100100 | 5 / 10 | High | ○ | Causes poison effect on hit | |
VL Ryobenda (DURING V-TRIGGER II)+L |
14 | 23 | 29 | D | -9 | CA | 70+50 poison | 200200 * |
5 / 75 | High | ○ | 22F - 36F |
Uses 500F V-Gauge Timer Causes poison effect on hit |
||
VM Ryobenda (DURING V-TRIGGER II)+M |
19 | 100 | 46 total frames | D | 0 | CA | 60+50 poison | 150150 * |
5 / 15 | High | ○ |
Uses 500F V-Gauge Timer Causes poison effect on hit |
|||
VH Ryobenda (DURING V-TRIGGER II)+H |
23 | 140 | 52 total frames | D | 0 | CA | 60+50 poison | 150150 * |
5 / 15 | High | ○ |
Uses 500F V-Gauge Timer Causes poison effect on hit |
|||
EX Ryobenda + |
15 | 2 | 48 total frames | D | 2 | D | 15 | S*V | 60+50 poison | 200200 * |
-300 / 0 | High | ○ | 25F - 39F |
Causes poison effect on hit S*Airborne portion can be canceled into Nikyoushu |
EX Ryobenda (Placed Poison) + |
220 | 40+50 poison | 4444 * |
High | ○ | Causes poison effect on hit | |||||||||
VEX Ryobenda (DURING V-TRIGGER II)+ |
15 | 2 | 49 total frames | D | 6 | S* | 60+50 poison | 150150 * |
-300 / 0 | High | ○ | 25F - 39F |
Uses 500F V-Gauge Timer Causes poison effect on hit S*Airborne portion can be canceled into Nikyoushu |
||
VEX Ryobenda (Placed Poison) (DURING V-TRIGGER II)+ |
240 | 60+50 poison | 9494 * |
High | ○ | Causes poison effect on hit | |||||||||
L Sotoja +L |
13 | 8 | 23 | 0 | -11 | D | 1 | CAV | 70+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |
M Sotoja +M |
16 | 8 | 23 | D/-1 | -9 | D | 2 | CAV | 80+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |
H Sotoja +H |
21 | 8 | 24 | D/-2 | -10 | D | 2 | CAV | 100+50 poison | 200200 * |
20 / 40 | High | ○ | Causes poison effect on hit | |
EX Sotoja + |
14 | 8 | 19 | D | -3 | D | 4 | V | 100+50 poison | 200200 * |
-300 / 0 | High | ○ | Causes poison effect on hit | |
L Nikankyaku +L |
29 total frames |
6F - 28F projectile invincibility |
|||||||||||||
M Nikankyaku +M |
29 total frames |
6F - 28F projectile invincibility |
|||||||||||||
H Nikankyaku +H |
31 total frames |
6F - 28F projectile invincibility |
|||||||||||||
EX Nikankyaku + |
33 total frames | -300 / 0 |
25F - 30F projectile invincibility 1F - 24F attack & projectile invincibility |
||||||||||||
Nikyoushu (DURING JUMP)LMH |
9 frame(s) after landing | ||||||||||||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Shishiruirui + |
10 | 9 | 4 frame(s) after landing | D | 292+60 poison | 00 | -900 / 0 | High | ○ | 1F - Until landing |
1F - 25F full invincibility Only the projectile has a projectile-nullifying hitbox |