Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
5 | 4 | 8(*11) | 5 | 3 | 11 | 9 | SCAV | 3030 | 7070 | 0 / 20 | High | *On whiff | ||
Standing MP M |
6 | 6 | 20 | -3 | -8 | 17 | 12 | V | 6060 | 100100 | 0 / 30 | High | |||
Standing HP H |
12 | 9 | 19 | -6 | -10 | 16 | 12 | V | 8080 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) |
||
Standing LK L |
3 | 3 | 10 | 4 | 1 | 9 | 6 | SCAV | 3030 | 7070 | 0 / 20 | High | |||
Standing MK M |
8 | 3 | 16 | 2 | -2 | 14 | 10 | S*V | 6060 | 100100 | 0 / 30 | High | S*Can only be canceled into Soul Sphere - Ankh and Soul Spark | ||
Standing HK H |
11 | 6 | 23 | -4 | -8 | 18 | 14 | V | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (crumple) Forces stand |
||
Crouching LP (WHILE CROUCHING)L |
4 | 4 | 8(*11) | 4 | 2 | 10 | 8 | SCAV | 3030 | 7070 | 0 / 20 | High | *On whiff | ||
Crouching MP (WHILE CROUCHING)M |
7 | 6 | 13 | 2 | -3 | 15 | 10 | SCAV | 6060 | 100100 | 0 / 30 | High | |||
Crouching HP (WHILE CROUCHING)H |
9 | 5 | 19 | -1 | -5 | 17 | 13 | SCAV | 80 (*70)80 * |
150150 | 0 / 50 | High |
Triggers Crush Counter (D) Forces stand *From active frame 2F |
||
Crouching LK (WHILE CROUCHING)L |
4 | 2 | 9 | 4 | 1 | 9 | 6 | S*V | 2020 | 7070 | 0 / 20 | Low |
S*Can only be canceled into Soul Sphere - Ankh and Soul Spark Standing/Crouching LP can be rapid canceled |
||
Crouching MK (WHILE CROUCHING)M |
7 | 3 | 14 | 3 | 2 | 14 | 13 | SCAV | 5050 | 100100 | 0 / 30 | Low | |||
Crouching HK (WHILE CROUCHING)H |
11 | 3 | 33 | D | -16 | D | 14 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||
Jumping LP (DURING JUMP)L |
4 | 5 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
8 | 4 | 7070 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
13 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MK (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HK (DURING JUMP)H |
9 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Divine Retribution +M |
27 | 2 | 23 | 1 | -7 | S* | 6060 * |
100100 * |
0 / 30 | Mid/Mid | S*The first hit only can only be canceled into Soul Sphere - Ankh and Soul Spark | ||||
Judgment Of Anubis +M |
11 | 11 | 18 | -6 | -10 | 5050 | 100100 | 0 / 30 | Low | Area around her head is projectile invincible from 11F - 35F | |||||
Khamun Kick (DURING JUMP)+ |
12 | Until landing | 9 frame(s) after landing | 6060 | 7070 | 0 / 30 | High | ||||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Overflowing Nile (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | D | 120120 | 170170 | 0 / 80 | Throw | |||||||
Pyramid Hopscotch (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | D | 140140 | 200200 | 0 / 100 | Throw | |||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Soul Reflect: Kamal M M |
9 | 3(*8) | 37 | D | -18 | D | 16 | S*CAV | 8080 | 150150 | V-Gauge 0 / 100 | High |
*Value while refrection projectile Can reflect projectiles. Cannot reflect EX or stronger projectiles S*Can canceled into Judgement of Thoth, Prophecy of Thoth |
||
Soul Reflect: Stella +M M |
14 | 3(*15) | 35 | D | -16 | D | 16 | S*CAV | 8080 | 150150 | V-Gauge 0 / 100 | High |
*Value while refrection projectile Can reflect projectiles. Cannot reflect EX or stronger projectiles S*Can canceled into Judgement of Thoth, Prophecy of Thoth |
||
Prophecy Of Thoth H H |
1 | 4 | V-Gauge -600 / 0 |
V-Gauge Timer + 2000F Gains an exclusive special move |
|||||||||||
Left Eye Of The Lion (DURING GUARD)+LMH |
43 total frames | V-Gauge -300 / 0 |
1F - 22F attack & projectile invincibility 23F - 39F full invincibility Teleports to the other side of the opponent regardless of distance Recover 200 stun upon activation |
||||||||||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
L Soul Sphere (WITH THE CRYSTAL BALL)+L |
14 | 26 | 38 total frames | 2 | -8 | CA | 4040 | 7070 | 5 / 20 | High | ○ | CA cancel can only be performed in close range on base hit | |||
M Soul Sphere (WITH THE CRYSTAL BALL)+M |
14 | 33 | 43 total frames | 1 | -11 | CA | 4040 | 7070 | 5 / 20 | High | ○ | CA cancel can only be performed in close range on base hit | |||
H Soul Sphere (WITH THE CRYSTAL BALL)+H |
14 | 33 | 36 total frames | 4 | -4 | CA | 4040 | 7070 | 5 / 20 | High | ○ |
Will not hit crouching opponents |
|||
EX L Soul Sphere (WITH THE CRYSTAL BALL)+L M |
19 | 21 | 47 total frames | 7 | 3 | 6060 * |
00 | -300 / 0 | High | ○ | |||||
EX M Soul Sphere (WITH THE CRYSTAL BALL)+L H |
10 | 21 | 51 total frames | D | -10 | 150150 * |
200200 | -300 / 0 | High | ○ | |||||
EX H Soul Sphere (WITH THE CRYSTAL BALL)+M H |
10 | 21 | 40 total frames | 0 | -9 | 150 (*40)150 * |
200 (*70)200 * |
-300 / 0 | High | ○ |
Locks if it hits an airborne opponent *On grounded hit |
||||
L Guardian Of The Sun (WITH THE CRYSTAL BALL)+L |
6 | 15 | 21+30 frame(s) after landing | D | 100100 | 150150 | 10 / 50 | High | 6F - 41F | ||||||
M Guardian Of The Sun (WITH THE CRYSTAL BALL)+M |
8 | 15 | 21+30 frame(s) after landing | D | 120120 | 150150 | 10 / 50 | High | 8F - 43F | ||||||
H Guardian Of The Sun (WITH THE CRYSTAL BALL)+H |
10 | 15 | 21+30 frame(s) after landing | D | 140140 | 200200 | 10 / 50 | High | 10F - 45F | ||||||
EX Guardian Of The Sun (WITH THE CRYSTAL BALL)+ |
6 | 15 | 21+30 frame(s) after landing | D | 150150 | 200200 | -300 / 0 | High | 6F - 41F |
5F - 20F full invincibility |
|||||
VL Judgement Of Thoth (DURING V-TRIGGER II)+L |
11 | 37 total frames | 23 | 12 | 120120 * |
120120 * |
0 / 120 | High | ○ |
Uses 1000F V-Gauge Timer Recovery value is based on contact with a standing Ryu Can be canceled from normal moves that are V-Trigger cancelable |
|||||
VM Judgement Of Thoth (DURING V-TRIGGER II)+M |
11 | 37 total frames | 11 | 8 | 120120 * |
120120 * |
0 / 120 | High | ○ |
Uses 1000F V-Gauge Timer Recovery value is based on contact with a standing Ryu Can be canceled from normal moves that are V-Trigger cancelable |
|||||
VH Judgement Of Thoth (DURING V-TRIGGER II)+H |
11 | 37 total frames | 8 | 2 | 120120 * |
120120 * |
0 / 120 | High | ○ |
Uses 1000F V-Gauge Timer Recovery value is based on contact with a standing Ryu Can be canceled from normal moves that are V-Trigger cancelable |
|||||
VProphecy Of Thoth (DURING V-TRIGGER II)H H |
42 total frames | Can be canceled from normal moves that are V-Trigger cancelable | |||||||||||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
The Nefertem + |
1+3 | 16 | 65 | D | -46 | 330330 | 00 | -900 / 0 | High |
1F - 20F full invincibility |
Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
5 | 4 | 8(*11) | 5 | 3 | 11 | 9 | SCAV | 3030 | 7070 | 0 / 20 | High | *On whiff | ||
Standing MP M |
6 | 6 | 20 | -3 | -8 | 17 | 12 | V | 6060 | 100100 | 0 / 30 | High | |||
Standing HP H |
12 | 9 | 19 | -6 | -10 | 16 | 12 | V | 8080 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) |
||
Standing LK L |
3 | 3 | 10 | 4 | 1 | 9 | 6 | SCAV | 3030 | 7070 | 0 / 20 | High | |||
Standing MK M |
8 | 3 | 16 | 2 | -2 | 14 | 10 | S*V | 6060 | 100100 | 0 / 30 | High | S*Can only be canceled into Soul Sphere - Ankh and Soul Spark | ||
Standing HK H |
11 | 6 | 23 | -4 | -8 | 18 | 14 | V | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (crumple) Forces stand |
||
Crouching LP (WHILE CROUCHING)L |
4 | 4 | 8(*11) | 4 | 2 | 10 | 8 | SCAV | 3030 | 7070 | 0 / 20 | High | *On whiff | ||
Crouching MP (WHILE CROUCHING)M |
7 | 6 | 13 | 2 | -3 | 15 | 10 | SCAV | 6060 | 100100 | 0 / 30 | High | |||
Crouching HP (WHILE CROUCHING)H |
9 | 5 | 19 | -1 | -5 | 17 | 13 | SCAV | 80 (*70)80 * |
150150 | 0 / 50 | High |
Triggers Crush Counter (D) Forces stand *From active frame 2F |
||
Crouching LK (WHILE CROUCHING)L |
4 | 2 | 9 | 4 | 1 | 9 | 6 | S*V | 2020 | 7070 | 0 / 20 | Low |
S*Can only be canceled into Soul Sphere - Ankh and Soul Spark Standing/Crouching LP can be rapid canceled |
||
Crouching MK (WHILE CROUCHING)M |
7 | 3 | 14 | 3 | 2 | 14 | 13 | SCAV | 5050 | 100100 | 0 / 30 | Low | |||
Crouching HK (WHILE CROUCHING)H |
11 | 3 | 33 | D | -16 | D | 14 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||
Jumping LP (DURING JUMP)L |
4 | 5 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
8 | 4 | 7070 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
13 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MK (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HK (DURING JUMP)H |
9 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Divine Retribution +M |
27 | 2 | 23 | 1 | -7 | S* | 6060 * |
100100 * |
0 / 30 | Mid/Mid | S*The first hit only can only be canceled into Soul Sphere - Ankh and Soul Spark | ||||
Judgment Of Anubis +M |
11 | 11 | 18 | -6 | -10 | 5050 | 100100 | 0 / 30 | Low | Area around her head is projectile invincible from 11F - 35F | |||||
Khamun Kick (DURING JUMP)+ |
12 | Until landing | 9 frame(s) after landing | 6060 | 7070 | 0 / 30 | High | ||||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Overflowing Nile (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | D | 120120 | 170170 | 0 / 80 | Throw | |||||||
Pyramid Hopscotch (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | D | 140140 | 200200 | 0 / 100 | Throw | |||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Soul Reflect: Kamal M M |
9 | 3(*8) | 37 | D | -18 | D | 16 | CAV | 8080 | 150150 | V-Gauge 0 / 100 | High |
*Value while refrection projectile Can reflect projectiles. Cannot reflect EX or stronger projectiles |
||
Soul Reflect: Stella +M M |
14 | 3(*15) | 35 | D | -16 | D | 16 | CAV | 8080 | 150150 | V-Gauge 0 / 100 | High |
*Value while refrection projectile Can reflect projectiles. Cannot reflect EX or stronger projectiles |
||
Wisdom Of Thoth H H |
1 | 4 | V-Gauge -900 / 0 |
V-Gauge Timer + 1000F |
|||||||||||
Wisdom Of Thoth (Projectile) |
10 | 2020 | 2020 | 0 / 10 | High | ○ |
Press and release a button to fire the projectile. Each button corresponds to a projectile Standing/crouching/airborne states change the projectile's trajectory Projectiles cannot be fired while blocking, during hit stun, while knocked down, at the beginning of a normal move, and during certain conditions |
||||||||
Left Eye Of The Lion (DURING GUARD)+LMH |
43 total frames | V-Gauge -300 / 0 |
1F - 22F attack & projectile invincibility 23F - 39F full invincibility Teleports to the other side of the opponent regardless of distance Recover 200 stun upon activation |
||||||||||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
L Soul Sphere (WITH THE CRYSTAL BALL)+L |
14 | 26 | 38 total frames | 2 | -8 | CA | 4040 | 7070 | 5 / 20 | High | ○ | CA cancel can only be performed in close range on base hit | |||
M Soul Sphere (WITH THE CRYSTAL BALL)+M |
14 | 33 | 43 total frames | 1 | -11 | CA | 4040 | 7070 | 5 / 20 | High | ○ | CA cancel can only be performed in close range on base hit | |||
H Soul Sphere (WITH THE CRYSTAL BALL)+H |
14 | 33 | 36 total frames | 4 | -4 | CA | 4040 | 7070 | 5 / 20 | High | ○ |
Will not hit crouching opponents |
|||
EX L Soul Sphere (WITH THE CRYSTAL BALL)+L M |
19 | 21 | 47 total frames | 7 | 3 | 6060 * |
00 | -300 / 0 | High | ○ | |||||
EX M Soul Sphere (WITH THE CRYSTAL BALL)+L H |
10 | 21 | 51 total frames | D | -10 | 150150 * |
200200 | -300 / 0 | High | ○ | |||||
EX H Soul Sphere (WITH THE CRYSTAL BALL)+M H |
10 | 21 | 40 total frames | 0 | -9 | 150 (*40)150 * |
200 (*70)200 * |
-300 / 0 | High | ○ |
Locks if it hits an airborne opponent *On grounded hit |
||||
L Guardian Of The Sun (WITH THE CRYSTAL BALL)+L |
6 | 15 | 21+30 frame(s) after landing | D | 100100 | 150150 | 10 / 50 | High | 6F - 41F | ||||||
M Guardian Of The Sun (WITH THE CRYSTAL BALL)+M |
8 | 15 | 21+30 frame(s) after landing | D | 120120 | 150150 | 10 / 50 | High | 8F - 43F | ||||||
H Guardian Of The Sun (WITH THE CRYSTAL BALL)+H |
10 | 15 | 21+30 frame(s) after landing | D | 140140 | 200200 | 10 / 50 | High | 10F - 45F | ||||||
EX Guardian Of The Sun (WITH THE CRYSTAL BALL)+ |
6 | 15 | 21+30 frame(s) after landing | D | 150150 | 200200 | -300 / 0 | High | 6F - 41F |
5F - 20F full invincibility |
|||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
The Nefertem + |
1+3 | 16 | 65 | D | -46 | 330330 | 00 | -900 / 0 | High |
1F - 20F full invincibility |