Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
4 | 2 | 9 | 4 | 2 | SCAV | 3030 | 7070 | 0 / 20 | High | |||||
Standing MP M |
6 | 2 | 14 | 5 | 3 | SCAV | 6060 | 100100 | 0 / 30 | High | |||||
Standing HP H |
9 | 2 | 30 | -2 | -5 | SCAV | 8080 | 150150 | 0 / 50 | High | |||||
Standing LK L |
5 | 4 | 6 | 4 | 2 | SCAV | 4040 | 7070 | 0 / 20 | High | |||||
Standing MK M |
7 | 3 | 12 | 7 | 2 | V | 6060 | 100100 | 0 / 30 | High |
Forces stand |
||||
Standing HK H |
13 | 2 | 24 | 5 | -2 | V | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+21F) |
||||
Crouching LP (WHILE CROUCHING)L |
4 | 2 | 7 | 4 | 2 | SCAV | 3030 | 7070 | 0 / 20 | High |
Can be rapid canceled |
||||
Crouching MP (WHILE CROUCHING)M |
8 | 2 | 14 | 5 | 1 | V | 6060 | 100100 | 0 / 30 | High | |||||
Crouching HP (WHILE CROUCHING)H |
10 | 4 | 16 | 7 | 2 | SCAV | 8080 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) Forces stand |
||||
Crouching LK (WHILE CROUCHING)L |
5 | 2 | 8 | 4 | 2 | V | 2020 | 7070 | 0 / 20 | Low | |||||
Crouching MK (WHILE CROUCHING)M |
8 | 3 | 17 | 2 | -2 | V | 6060 | 100100 | 0 / 30 | Low | |||||
Crouching HK (WHILE CROUCHING)H |
10 | 2 | 25 | D | -8 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||||
Jumping LP (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
8 | 5 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MK (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid |
Can cross-up |
||||||||
Jumping HK (DURING JUMP)H |
10 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nouten Wari +H |
22 | 4 | 20 | 1 | -6 | 8080 * |
100100 * |
0 / 30 | Mid | ||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Tsurigane Otoshi (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | D | 130130 | 150150 | 0 / 80 | Throw | |||||||
Mikoshi (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | D | 150150 | 200200 | 0 / 80 | Throw | |||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Fukuro M M |
14 | 4 | 29 | D | -7 | 100100 * |
150150 * |
V-Gauge 0 / 100 | High |
On hit, transforms into Young Zeku and performs an additional strike Hold forward on hit to switch sides |
|||||
Karura Tenzan H H |
1+5 | 8 | 39 | D | -28 | 140140 * |
150150 * |
V-Gauge -600 / 0 0 / 62 |
High | 7F - 35F |
V-Gauge Timer + 2000F 1F - 13F projectile & throw invincibility 1F - 13F invincible to mid-air attacks Subject to counter hit during move duration On hit, transforms into Young Zeku and performs an additional strike Hold forward on hit to switch sides Gains the special move Karura Tenzan on hit |
||||
Toushi (DURING GUARD)+LMH |
12 | 2 | 24 | 2 | -2 | 4040 | 00 | V-Gauge -300 / 0 | High |
1F - 16F attack & projectile invincibility Recover 200 stun upon activation |
|||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
L Bushin Gram - Koku (base hit) +L |
14 | 1 | 31 | D | -6 | S*CAV | 9090 | 150150 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
M Bushin Gram - Koku (base hit) +M |
20 | 1 | 30 | D | -4 | S*CAV | 100100 | 150150 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
H Bushin Gram - Koku (base hit) +H |
25 | 1 | 30 | D | -2 | S*CAV | 120120 | 200200 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
EX Bushin Gram - Koku (base hit) + |
17 | 1 | 40 | D | 1 | S*V | 140140 * |
150150 | -300 / 0 | High | ○ | S*Can be canceled into Shukumyo on hit only | |||
L Bushin Gram - Koku +L |
15 | 8 | 45 total frames | 4 | -3 | S*CAV | 6060 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Koku +M |
21 | 9 | 48 total frames | 2 | -4 | S*CAV | 7070 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Koku +H |
26 | 10 | 50 total frames | 2 | -5 | S*CAV | 9090 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Koku + |
18 | 20 | 57 total frames | D | -1 | S*V | 110110 * |
100100 | -300 / 0 | High | ○ | S*Can be canceled into Shukumyo on hit only | |||
L Bushin Gram - Ban (base hit) +L |
5 | 2 | 18+22 frame(s) after landing | D | -23 | S*CAV | 100100 | 200200 | 10 / 30 | High | 6F - |
The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Ban (base hit) +M |
7 | 2 | 21+23 frame(s) after landing | D | -29 | S*CAV | 110110 | 200200 | 10 / 30 | High | 8F - |
1F - 7F throw invincibility The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Ban (base hit) +H |
7 | 2 | 31+20 frame(s) after landing | D | -33 | S*CAV | 120120 | 200200 | 10 / 30 | High | 9F - |
1F - 8F invincible to mid-air attacks The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Ban (base hit) + |
5 | 1 | 32+31 frame(s) after landing | D | -33 | S*V | 150150 * |
200200 | -300 / 0 | High | ○ | 6F - |
1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only |
||
L Bushin Gram - Ban +L |
7 | 10 | 46 total frames | D | S* | 100100 | 150150 | 10 / 20 | High | ○ | 6F - |
Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Ban +M |
9 | 13 | 51 total frames | D | S* | 110110 | 150150 | 10 / 20 | High | ○ | 8F - |
1F - 7F throw invincibility Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Ban +H |
9 | 14 | 59 total frames | D | S* | 120120 | 150150 | 10 / 20 | High | ○ | 9F - |
1F - 8F invincible to mid-air attacks Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Ban + |
7 | 14 | 68 total frames | D | S* | 120120 * |
100100 | -300 / 0 | High | ○ | 6F - |
1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Gram - Teki (base hit) +L |
15 | 2 | 35 | D | -14 | S*CAVVS* | 7070 | 150150 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
M Bushin Gram - Teki (base hit) +M |
23 | 2 | 37 | D | -14 | S*CAVVS* | 8080 | 150150 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
H Bushin Gram - Teki (base hit) +H |
30 | 2 | 35 | D | -14 | S*CAVVS* | 120120 | 200200 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
EX Bushin Gram - Teki (base hit) + |
18 | 2 | 35 | D | -2 | S*V | 110110 * |
150150 | -300 / 0 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Gram - Teki +L |
17 | 12 | 51 total frames | D | -2 | S*CAVVS* | 7070 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Teki +M |
25 | 12 | 61 total frames | D | -4 | S*CAVVS* | 7070 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Teki +H |
32 | 12 | 66 total frames | D | -2 | S*CAVVS* | 100100 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Teki + |
20 | 18 | 54 total frames | D | 5 | S*V | 9090 * |
100100 | -300 / 0 | High | ○ |
Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Jakura +L |
49+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
M Bushin Jakura +M |
47+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
H Bushin Jakura +H |
47+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
EX Bushin Jakura + |
46+7 frame(s) after landing | 00 | 00 | -300 / 0 | 6F - |
Can control the travel distance with directional inputs Projectile invincible from startup until landing |
|||||||||
Bushin Gekirinchu (DURING Bushin Jakura) |
9 | Until landing | 15 frame(s) after landing | 6060 | 100100 | 0 / 30 | High | Only hits as a cross-up | |||||||
Bushin Kirinkyaku (DURING Bushin Jakura) |
6 | 5 | 15 frame(s) after landing | 6060 | 100100 | 0 / 30 | High | ||||||||
Bushin Tengen (DURING Bushin Jakura)L L |
5 | 2 | 17 frame(s) after landing | D | 170170 | 200200 | 0 / 80 | Throw | Cannot throw airborne or crouching opponents | ||||||
EX Bushin Gekirinchu (DURING EX Bushin Jakura) |
9 | Until landing | 9 frame(s) after landing | 8080 | 150150 | High | Only hits as a cross-up | ||||||||
EX Bushin Kirinkyaku (DURING EX Bushin Jakura) |
6 | 5 | 9 frame(s) after landing | 8080 | 150150 | High | |||||||||
EX Bushin Tengen (DURING EX Bushin Jakura)L L |
5 | 2 | 17 frame(s) after landing | D | 220220 | 250250 | Throw | Cannot throw airborne or crouching opponents | |||||||
Shukumyo + |
25 total frames | 00 | 00 | Changes into Young Zeku | |||||||||||
Karura Tenzan (DURING V-TRIGGER II)H H |
10 | 8 | 39 | D | -28 | 140140 * |
150150 * |
0 / 62 | High | 11F - 39F |
Uses all of the V-Gauge Timer 1F - 17F projectile & throw invincibility 1F - 17F invincible to mid-air attacks Subject to counter hit during move duration On hit, transforms into Young Zeku and performs an additional strike Hold forward on hit to switch sides |
||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Batsuzan Gaisei + |
1+3 | 8 | 47 | D | -33 | 340340 | 00 | -900 / 0 | High |
1F - 11F full invincibility |
Active frames are the total value of the valid frames.
Normal Moves | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Standing LP L |
4 | 2 | 9 | 4 | 2 | 3 | 1 | SCAV | 3030 | 7070 | 0 / 20 | High | |||
Standing MP M |
6 | 2 | 14 | 5 | 3 | 9 | 7 | SCAV | 6060 | 100100 | 0 / 30 | High | |||
Standing HP H |
9 | 2 | 30 | -2 | -5 | 18 | 15 | SCAV | 8080 | 150150 | 0 / 50 | High | |||
Standing LK L |
5 | 4 | 6 | 4 | 2 | 2 | 0 | SCAV | 4040 | 7070 | 0 / 20 | High | |||
Standing MK M |
7 | 3 | 12 | 7 | 2 | 10 | 5 | V | 6060 | 100100 | 0 / 30 | High |
Forces stand |
||
Standing HK H |
13 | 2 | 24 | 5 | -2 | 19 | 12 | V | 9090 | 150150 | 0 / 50 | High |
Triggers Crush Counter (+21F) |
||
Crouching LP (WHILE CROUCHING)L |
4 | 2 | 7 | 4 | 2 | 1 | -1 | SCAV | 3030 | 7070 | 0 / 20 | High |
Can be rapid canceled |
||
Crouching MP (WHILE CROUCHING)M |
8 | 2 | 14 | 5 | 1 | 9 | 5 | V | 6060 | 100100 | 0 / 30 | High | |||
Crouching HP (WHILE CROUCHING)H |
10 | 4 | 16 | 7 | 2 | 15 | 10 | SCAV | 8080 | 150150 | 0 / 50 | High |
Triggers Crush Counter (D) Forces stand |
||
Crouching LK (WHILE CROUCHING)L |
5 | 2 | 8 | 4 | 2 | 2 | 0 | V | 2020 | 7070 | 0 / 20 | Low | |||
Crouching MK (WHILE CROUCHING)M |
8 | 3 | 17 | 2 | -2 | 8 | 4 | V | 6060 | 100100 | 0 / 30 | Low | |||
Crouching HK (WHILE CROUCHING)H |
10 | 2 | 25 | D | -8 | D | 7 | V | 9090 | 150150 | 0 / 50 | Low |
Triggers Crush Counter (D) |
||
Jumping LP (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MP (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid | |||||||||
Jumping HP (DURING JUMP)H |
8 | 5 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Jumping LK (DURING JUMP)L |
4 | 6 | 4040 | 7070 | 0 / 20 | Mid | |||||||||
Jumping MK (DURING JUMP)M |
7 | 4 | 6060 | 100100 | 0 / 30 | Mid |
Can cross-up |
||||||||
Jumping HK (DURING JUMP)H |
10 | 4 | 9090 | 150150 | 0 / 50 | Mid | |||||||||
Standing LP (from Idaten) L |
4 | 2 | 11 | 2 | 0 | SCA | 3030 | 7070 | 0 / 20 | High | |||||
Standing MP (from Idaten) M |
6 | 2 | 19 | 0 | -3 | S*CA* | 5050 | 8080 | 0 / 20 | High | S*CA*Only when used from the 1st hit | ||||
Standing HP (from Idaten) H |
8 | 2 | 34 | -8 | -11 | S*CA* | 6060 | 100100 | 0 / 30 | High | S*CA*Only when used from the 1st hit | ||||
Standing LK (from Idaten) L |
5 | 4 | 9 | 1 | -1 | S*CA* | 4040 | 7070 | 0 / 20 | High | S*CA*Only when used from the 1st hit | ||||
Standing MK (from Idaten) M |
6 | 2 | 18 | 1 | -2 | S*CA* | 5050 | 8080 | 0 / 20 | High |
Forces stand S*CA*Only when used from the 1st hit |
||||
Standing HK (from Idaten) H |
13 | 2 | 30 | -4 | -11 | S*CA* | 6060 | 100100 | 0 / 30 | High | S*CA*Only when used from the 1st hit | ||||
Crouching LP (from Idaten) (WHILE CROUCHING)L |
4 | 2 | 9 | 2 | -1 | SCA | 3030 | 7070 | 0 / 20 | High | |||||
Crouching MP (from Idaten) (WHILE CROUCHING)M |
8 | 2 | 21 | 0 | -4 | S*CA* | 5050 | 8080 | 0 / 20 | High | S*CA*Only when used from the 1st hit | ||||
Crouching HP (from Idaten) (WHILE CROUCHING)H |
10 | 4 | 22 | 1 | -4 | S*CA* | 6060 | 100100 | 0 / 30 | High |
Forces stand S*CA*Only when used from the 1st hit |
||||
Crouching LK (from Idaten) (WHILE CROUCHING)L |
5 | 2 | 10 | 2 | 0 | S*CA* | 2020 | 7070 | 0 / 20 | Low | S*CA*Only when used from the 1st hit | ||||
Crouching MK (from Idaten) (WHILE CROUCHING)M |
8 | 3 | 22 | -7 | -11 | S*CA* | 5050 | 8080 | 0 / 20 | Low | S*CA*Only when used from the 1st hit | ||||
Crouching HK (from Idaten) (WHILE CROUCHING)H |
12 | 2 | 31 | D | -14 | S*CA* | 6060 | 100100 | 0 / 30 | Low | S*CA*Only when used from the 1st hit | ||||
Unique Attacks | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Nouten Wari +H |
22 | 4 | 20 | 1 | -6 | 8080 * |
100100 * |
0 / 30 | Mid | ||||||
Normal Throws | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Tsurigane Otoshi (CLOSE TO OPPONENT)OR+L L |
5 | 3 | 17 | D | 130130 | 150150 | 0 / 80 | Throw | |||||||
Mikoshi (CLOSE TO OPPONENT)+L L |
5 | 3 | 17 | D | 150150 | 200200 | 0 / 80 | Throw | |||||||
V-System | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Fukuro M M |
14 | 4 | 29 | D | -7 | 100100 * |
150150 * |
V-Gauge 0 / 100 | High |
On hit, transforms into Young Zeku and performs an additional strike Hold forward on hit to switch sides |
|||||
Bushinryu Shingekiko H H |
1 | 5 | V-Gauge -600 / 0 |
V-Gauge Timer + 1500F Will be able to use Idaten |
|||||||||||
Toushi (DURING GUARD)+LMH |
12 | 2 | 24 | 2 | -2 | 4040 | 00 | V-Gauge -300 / 0 | High |
1F - 16F attack & projectile invincibility Recover 200 stun upon activation |
|||||
Special Moves | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
L Bushin Gram - Koku (base hit) +L |
14 | 1 | 31 | D | -6 | S*CA | 9090 | 150150 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
M Bushin Gram - Koku (base hit) +M |
20 | 1 | 30 | D | -4 | S*CA | 100100 | 150150 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
H Bushin Gram - Koku (base hit) +H |
25 | 1 | 30 | D | -2 | S*CA | 120120 | 200200 | 10 / 30 | High |
The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only |
||||
EX Bushin Gram - Koku (base hit) + |
17 | 1 | 40 | D | 1 | S* | 140140 * |
150150 | -300 / 0 | High | ○ | S*Can be canceled into Shukumyo on hit only | |||
L Bushin Gram - Koku +L |
15 | 8 | 45 total frames | 4 | -3 | S*CA | 6060 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Koku +M |
21 | 9 | 48 total frames | 2 | -4 | S*CA | 7070 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Koku +H |
26 | 10 | 50 total frames | 2 | -5 | S*CA | 9090 | 100100 | 10 / 20 | High | ○ |
Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Koku + |
18 | 20 | 57 total frames | D | -1 | S* | 110110 * |
100100 | -300 / 0 | High | ○ | S*Can be canceled into Shukumyo on hit only | |||
L Bushin Gram - Ban (base hit) +L |
5 | 2 | 18+22 frame(s) after landing | D | -23 | S*CA | 100100 | 200200 | 10 / 30 | High | 6F - |
The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Ban (base hit) +M |
7 | 2 | 21+23 frame(s) after landing | D | -29 | S*CA | 110110 | 200200 | 10 / 30 | High | 8F - |
1F - 7F throw invincibility The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Ban (base hit) +H |
7 | 2 | 31+20 frame(s) after landing | D | -33 | S*CA | 120120 | 200200 | 10 / 30 | High | 9F - |
1F - 8F invincible to mid-air attacks The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Ban (base hit) + |
5 | 1 | 32+31 frame(s) after landing | D | -33 | S* | 150150 * |
200200 | -300 / 0 | High | ○ | 6F - |
1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only |
||
L Bushin Gram - Ban +L |
7 | 10 | 46 total frames | D | S* | 100100 | 150150 | 10 / 20 | High | ○ | 6F - |
Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
M Bushin Gram - Ban +M |
9 | 13 | 51 total frames | D | S* | 110110 | 150150 | 10 / 20 | High | ○ | 8F - |
1F - 7F throw invincibility Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
H Bushin Gram - Ban +H |
9 | 14 | 59 total frames | D | S* | 120120 | 150150 | 10 / 20 | High | ○ | 9F - |
1F - 8F invincible to mid-air attacks Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only |
|||
EX Bushin Gram - Ban + |
7 | 14 | 68 total frames | D | S* | 120120 * |
100100 | -300 / 0 | High | ○ | 6F - |
1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Gram - Teki (base hit) +L |
15 | 2 | 35 | D | -14 | S*CAVS* | 7070 | 150150 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
M Bushin Gram - Teki (base hit) +M |
23 | 2 | 37 | D | -14 | S*CAVS* | 8080 | 150150 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
H Bushin Gram - Teki (base hit) +H |
30 | 2 | 35 | D | -14 | S*CAVS* | 120120 | 200200 | 10 / 30 | High |
Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
||||
EX Bushin Gram - Teki (base hit) + |
18 | 2 | 35 | D | -2 | S* | 110110 * |
150150 | -300 / 0 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Gram - Teki +L |
17 | 12 | 51 total frames | D | -2 | S*CAVS* | 7070 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
|||
M Bushin Gram - Teki +M |
25 | 12 | 61 total frames | D | -4 | S*CAVS* | 7070 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
|||
H Bushin Gram - Teki +H |
32 | 12 | 66 total frames | D | -2 | S*CAVS* | 100100 | 100100 | 10 / 20 | High | ○ |
Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit |
|||
EX Bushin Gram - Teki + |
20 | 18 | 54 total frames | D | 5 | S* | 9090 * |
100100 | -300 / 0 | High | ○ |
Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only |
|||
L Bushin Jakura +L |
49+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
M Bushin Jakura +M |
47+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
H Bushin Jakura +H |
47+8 frame(s) after landing | 00 | 00 | 10 / 0 | 11F - | Distance and general movement change depending on the strength used | |||||||||
EX Bushin Jakura + |
46+7 frame(s) after landing | 00 | 00 | -300 / 0 | 6F - |
Can control the travel distance with directional inputs Projectile invincible from startup until landing |
|||||||||
Bushin Gekirinchu (DURING Bushin Jakura) |
9 | Until landing | 15 frame(s) after landing | 6060 | 100100 | 0 / 30 | High | Only hits as a cross-up | |||||||
Bushin Kirinkyaku (DURING Bushin Jakura) |
6 | 5 | 15 frame(s) after landing | 6060 | 100100 | 0 / 30 | High | ||||||||
Bushin Tengen (DURING Bushin Jakura)L L |
5 | 2 | 17 frame(s) after landing | D | 170170 | 200200 | 0 / 80 | Throw | Cannot throw airborne or crouching opponents | ||||||
EX Bushin Gekirinchu (DURING EX Bushin Jakura) |
9 | Until landing | 9 frame(s) after landing | 8080 | 150150 | High | Only hits as a cross-up | ||||||||
EX Bushin Kirinkyaku (DURING EX Bushin Jakura) |
6 | 5 | 9 frame(s) after landing | 8080 | 150150 | High | |||||||||
EX Bushin Tengen (DURING EX Bushin Jakura)L L |
5 | 2 | 17 frame(s) after landing | D | 220220 | 250250 | Throw | Cannot throw airborne or crouching opponents | |||||||
Shukumyo + |
25 total frames | 00 | 00 | Changes into Young Zeku | |||||||||||
VIdaten (DURING V-TRIGGER)H H |
25 total frames | 00 | 00 |
Uses all of the V-Gauge Timer 16F - 17F projectile & throw invincibility 3F - 15F full invincibility Can be canceled from V-Trigger cancellable moves While active, Zeku can perform chain combos using unique moves, in the order of LP -> LK -> MP -> MK -> HP -> HK (standing or crouching) Bushin Bakujasho can be performed during Idaten, or during the chain combo |
|||||||||||
Bushin Bakujasho (DURING IDATEN, OR DURING AN IDATEN ATTACK)H H |
14 | 6 | 18 | D | -2 | CA | 160160 | 200200 | 0 / 30 | High | ○ | ||||
Critical Art | |||||||||||||||
Move Name | Frame | Recovery | V-Trigger Cancel Recovery | Cancel Info | Damage | Stun | Meter Gain (Whiff/Hit) |
Properties | Projectile Nullification |
Airborne Hurtbox |
Comments | ||||
Startup | Active | Recovery | On Hit | On Block | On Hit | On Block | |||||||||
Batsuzan Gaisei + |
1+3 | 8 | 47 | D | -33 | 340340 | 00 | -900 / 0 | High |
1F - 11F full invincibility |